Art, design, music, and production for a 2D action-platformer
Overview
Created Cosmic Thunder, a pixel-art action-platformer in 3 months with top class recognition. Designed levels and visuals, composed the soundtrack, and helped lead the project from concept to launch.
Artist, composer, level designer
February 2021 – April 2021
Created 350+ assets
Composed original soundtrack
Top-in-class recognition
Visual design
Produced 350+ custom assets — characters, enemies, items, backgrounds, and UI — with modular animations that supported dynamic gameplay.
Original soundtrack
Composed a full original score and handled sound design to reinforce mood and immersion across all levels.
Main menu
Level 1 — Prarie
Level 2 — Jungle
Level 3 — Beach
Level 4 — Village
Level 5 — Castle
Caves
Bad Watch jingle
Studio identity
Designed the Bad Watch logo and visual identity with a playful, retro pixel-art aesthetic.

