Cosmic Thunder

Cosmic Thunder

Art, design, music, and production for a 2D action-platformer

Overview

Created Cosmic Thunder, a pixel-art action-platformer in 3 months with top class recognition. Designed levels and visuals, composed the soundtrack, and helped lead the project from concept to launch.

Artist, composer, level designer

February 2021 – April 2021

Created 350+ assets

Composed original soundtrack

Top-in-class recognition

Visual design

Produced 350+ custom assets — characters, enemies, items, backgrounds, and UI — with modular animations that supported dynamic gameplay.

Original soundtrack

Composed a full original score and handled sound design to reinforce mood and immersion across all levels.

Main menu

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Level 1 — Prarie

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Level 2 — Jungle

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Level 3 — Beach

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Level 4 — Village

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Level 5 — Castle

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Caves

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Bad Watch jingle

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Studio identity

Designed the Bad Watch logo and visual identity with a playful, retro pixel-art aesthetic.